$75,000 - $95,000 Posted: 6 hours ago
Job Description
<h3>Job Description</h3><p>Job Description<p><p><strong>WHO WE ARE:</strong><br />Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. <br><br>We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League. <br><br>At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals. <br><br><strong>WHAT YOU’LL BE DOING: </strong><br />We are looking for an experienced Technical Designer to join our team! Key responsibilities of the role include: </p><ul><li>Help establish and maintain level creation pipeline </li><li>Serve as a bridge between the tech and design teams and provide support whenever necessary </li><li>Interface with design and engineering teams to propose and support solutions to level-specific features </li><li>Design and promote shared tech solutions to gameplay and level needs </li><li>Promote and maintain technical standards within performance budget constraints </li><li>Liaise as the technical expert with supporting departments </li><li>Help test new features and tools, and help provide feedback for possible improvements </li><li>Help establish best practices and workflows for designers</li></ul><br /><strong>WHO WE’RE LOOKING FOR: </strong><ul><li>1+ shipped games, or 3+ years of industry experience </li><li>Organized and self-motivated, with strong communication skills </li><li>Ability to think about long term implications of tools and feature changes </li><li>Understanding of Unity or Unreal Engine</li><li>Experience in text base scripting and working with animation state machines </li><li>Knowledge of C / C++, C# / .NET </li><li>Desire and ability to support content creators </li><li>Strong multi-discipline problem solving skills </li><li>Works well in a multi-discipline team environment </li><li>Experience with Houdini and Substance Designer is a bonus! </li></ul>If you have a portfolio, please include a link.<br><br><strong>WHY YOU’LL LOVE WORKING HERE: </strong><ul><li>Competitive annual leave and benefits, including discretionary performance bonus program and health coverage </li><li>Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program </li><li>Access to our in-studio gym, and an extensive media library filled with games and books </li><li>Join a committee – board games, sports, or something else – it’s all here! </li><li>Discounted shopping for Nintendo products and merchandise at the online employee store </li><li>A workplace that values inclusivity and encourages continuous growth </li><li>A chance to be part of Nintendo, creating award winning games that make an impact </li></ul><br />This is a hybrid position, requiring at least three days per week at our Vancouver studio.<br><br>The hiring range for this position is $75,000 to $95,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience. <br><br>At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We're committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact <span >careers@nextlevelgames.com,</span> and we will do our best to support your needs.<br><br>We wish to thank all applicants in advance; however, only those under consideration will be contacted. We are currently only considering applicants who already have work eligibility in Canada. <br /> <p>Powered by JazzHR</p><p>VWqeAjGuXE</p></p></p>Create Your Resume First
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